September 26, 2025
Platform: Nintendo DS
Total gameplay time: Several hours
Review Score: 9/10
Pretty much everyone on the face of the earth knows what Tetris is. Since Alexey Pajitnov created the game in the Soviet Union back in 1985, it’s been played and enjoyed by millions, from quick five-minute playthroughs to full-on competitions at events like the Classic Tetris World Championships. Tetris has also been ported to basically every device you can think of, with new installments for every major game console and handheld, as well as computers and smart devices. To the casual observer, every port of Tetris is pretty much the same. It’s Tetris, the gameplay has been pretty much the same for 40 years now. However, there are a few versions of Tetris that stand above the rest in my opinion, such as Tetris on the original Game Boy, Tetris Effect, and perhaps my personal favorite, Tetris DS.
What makes Tetris DS so special? The biggest factor for me is the presentation. Rather than being developed by Blue Planet Software, the company responsible for every other Tetris title, Tetris DS was developed directly by Nintendo in collaboration with The Tetris Company. The result was not only a rock-solid version of Tetris, but a love letter to the Nintendo Entertainment System. Tetris DS features visuals directly inspired by several classic NES games, such as Super Mario Bros., The Legend of Zelda, Metroid, and even less obvious ones like Balloon Fight and Yoshi’s Cookie. In the classic Tetris game mode, you place blocks and clear lines on the bottom screen while NES gameplay animations are shown on the top screen. The music is also a key part of the presentation, with all-new remixes of NES tunes to go with the visuals. The end result is a great audiovisual presentation that makes Tetris DS fully unique from the rest of the series.
Standard Tetris gameplay.
Push mode.
Touch Tower mode.
The other aspect of Tetris DS that makes it great is the gameplay. The main mode is the Tetris gameplay everyone knows and loves, with many of the modern additions such as holding pieces, hard drops, and t-spins. There are also several side modes that provide new takes on Tetris, those being Catch, Mission, Puzzle, Touch, and Push. Catch mode involves moving a core to catch falling tetriminos. I didn’t really get this one at first, but I probably will as I play it more. In Mission mode, your goal is to clear lines in specific ways. It’s pretty straightforward and fun. Puzzle mode is also very fun, it challenges you to clear all of the lines with the specific blocks it gives you. Touch mode involves moving blocks with the touch screen to clear lines. I also liked this one a lot, as it is very intuitive and feels unique. Finally, Push mode is a competition where you must clear more lines than your opponent in order to push them down. This one also took a bit of getting used to, but I think it’s decent enough. All of these game modes give Tetris DS a ton of content and things to do beyond the basic Tetris experience.
To conclude, Tetris DS is one of the most unique and well-made Tetris games in my opinion. The presentation is immaculate, with classic Tetris gameplay done perfectly, as well as tons of options and gameplay modes. I’d definitely say it’s a must-own for Tetris fans, Nintendo fans, and DS/3DS owners in general.